at the muster against Narduk, 1104
Last Position held within
Siege of Bedlam,
Hissy, Snakey Snakey, Licky Licky,
Nipple Nipple... by the power I heal
More information on Sill:
awoke on Beast Isle with no memory of his
past, though was soon taken into the society
of Beast Isle because of his natural charm.
When Primal Urge began leaving the island
and heading to the mainland of Mauritnaja,
Sill followed, using both his skills as
a warrior and his skills as a healer to
aid the Unicorns.
was a strange phenomenon when it came to
his skills in channeling, as it would appear
that the more he channeled from the plain
of life, the more the salamander within
him grew, until at one point, he lost control
with balls of fire bursting from his body,
nearly consuming the person he was trying
Sill's death was a heroic one, with him
dying in an attempt to save others that
were trapped in a transport circle at the
start of the siege of Bedlam. His body was
carried back to Beast Isle after the siege,
where it was placed in the White Chapel.
When the priests returned the following
morning, the body was gone, leaving nothing
but a scorched circle on the stone upon
which he lay. It is believed that the salamander
within him rose up and finally consumed
him, moving his pattern to the ancestors.